Description: The video visually demonstrates the technical aspects explained in the paper. It equally shows two examples in two different environments. The first one, a Stonehenge-like environment, demonstrates the importance of having a variety of solutions to a navigation query in order to avoid congestion points as well as completely pedestrian-free areas in an environment composed of many ostacles. All pedestrians evolve between the same two points in space, which correspond to a single navigation query. The second example, is that of a large city in which a high number of pedestrians evolve between various important buildings (museum, hotel, train station, etc.). The important aspect in this part of the video is that these entities can be rendered and simulated in real time with our method.
Player Information: QuickTime Player 7.1.3, Windows Media Palyer 9 Series, or any other player which can read MPEG-4 Movies
Contact Information: Julien Pettré, IRISA-INRIA, Bunraku Team, Campus de Beaulieu, F-35042 Rennes, France, mailto:julien.pettre@irisa.fr

Attachment filename: 0744_VI.mp4 (4628211 Bytes)