| activate(void) | ArAction | [virtual] |
| ArAction(const char *name, const char *description="") | ArAction | |
| ArActionTurn(const char *name="turn", double speedStartTurn=200, double speedFullTurn=100, double turnAmount=15) | ArActionTurn | |
| deactivate(void) | ArAction | [virtual] |
| fire(ArActionDesired currentDesired) (defined in ArActionTurn) | ArActionTurn | [virtual] |
| getArg(int number) const | ArAction | [virtual] |
| getArg(int number) | ArAction | [virtual] |
| getDefaultActivationState(void) | ArAction | [inline, static] |
| getDescription(void) const | ArAction | [virtual] |
| getDesired(void) (defined in ArActionTurn) | ArActionTurn | [inline, virtual] |
| getDesired(void) const (defined in ArActionTurn) | ArActionTurn | [inline, virtual] |
| getName(void) const | ArAction | [virtual] |
| getNumArgs(void) const | ArAction | [virtual] |
| getRobot() const | ArAction | [inline] |
| isActive(void) const | ArAction | [virtual] |
| log(bool verbose=true) const | ArAction | [virtual] |
| myArgumentMap (defined in ArAction) | ArAction | [protected] |
| myDescription (defined in ArAction) | ArAction | [protected] |
| myDesired (defined in ArActionTurn) | ArActionTurn | [protected] |
| myIsActive (defined in ArAction) | ArAction | [protected] |
| myName (defined in ArAction) | ArAction | [protected] |
| myNumArgs (defined in ArAction) | ArAction | [protected] |
| myRobot | ArAction | [protected] |
| mySpeedFull (defined in ArActionTurn) | ArActionTurn | [protected] |
| mySpeedStart (defined in ArActionTurn) | ArActionTurn | [protected] |
| myTurnAmount (defined in ArActionTurn) | ArActionTurn | [protected] |
| myTurning (defined in ArActionTurn) | ArActionTurn | [protected] |
| ourDefaultActivationState (defined in ArAction) | ArAction | [protected, static] |
| setDefaultActivationState(bool defaultActivationState) | ArAction | [inline, static] |
| setNextArgument(ArArg const &arg) | ArAction | [protected] |
| setRobot(ArRobot *robot) | ArAction | [virtual] |
| ~ArAction() | ArAction | [virtual] |
| ~ArActionTurn() | ArActionTurn | [virtual] |
1.5.1